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The Blush Brush
Accessible UI/UX Design
✶ UI/UX
✶ Accessible Design
✶ Prototyping
✶ Solo Project
Date
Fall 2022

Medium
Paper Prototype

Tools
Paper Prototyping,
Procreate,
TinkerCAD,
Photoshop,
Overview

The Blush Brush is a fictional beauty tool designed with accessibility and empathy at its core. While learning about various design principles and methodologies, I realised that there is a significant gap that exists in the Design Thinking Process when it comes to designing products that are usable but also accessible, especially when it comes to user groups that might be differently-abled, or may possess certain restrictions of usage.

Inspired by the lack of accessible beauty products in the cosmetics industry, I created a prototype for the Blush Brush, to challenge myself to push the bounds of conventional design. I also wanted to highlight the female experience (which often trivialised in design processes), and cater to an audience that expanded beyond the average consumer.

Designed  for my Experience & Interaction class at Northeastern University (FA22). Created under the mentorship of Professor Bolor Amgalan.

Presented at the Northeastern SCOUT Design Conference (2023)

Research

I started this project by digging through my own makeup bag and picking out a product that was the most valuable to me. I ended up picking my Milani Rose Powder Blush; something a friend at college had recommended to me during my freshman year, which had become a makeup staple. While I had always found the gold packaging and ornate rose-shaped pressed powder charming design choices, viewing the product through the lens of accessibility made me begin to question how well-designed it really was.

Traditional powder blushes tend to be round or oval shaped. This often makes then hard to open easily, due to their lack of stable gripping points. This means that while I found the Milani blush cute and valuable, someone with a weaker grip or poorer hand-eye coordination would definitely find it difficult to use, and would not enjoy the experience of using the product in the same way as I did. This made me think about the accessibility of makeup and cosmetic products.

Why does makeup even need to be accessible?

I'm sure you're wondering why I picked the cosmetics industry as the focal point for this project. While there are many issues with the industry and its standards, makeup and cosmetics have always been an integral part of human culture, especially so for women and other gender groups. Makeup is used as a tool for self-expression and identity, and most consumers use makeup products to feel confident.

However, most cosmetic brands target a younger population and do not account for the actual experiences of other user groups, like older women who may be losing their eyesight and dexterity, or differently-abled individuals. This limits the experience of these user-groups.

Beyond accessibility, I also wanted to pick the cosmetics industry because traditional design often tends to neglect or entirely ignore about the experiences of woman and other gender groups. Industries like cosmetics, which predominantly cater to women, are often trivialised. I wanted to challenge these norms and design a product that brought to light the various issues that exist within the social politics of design.


According to a Harvard study, while women make up about half of the world's population, only 19% of industrial designers are women

Women are 73% more likely to die of a car crash because most test dummies utilised by car companies are modelled after the average man

Many products designed for women fail to actually account for the female experience and use a "Shrink It and Pink It" policy
Market Research

While some accessible beauty brands do exist, when it comes to powder blushes, there aren't any blushes that cater to those with poor eyesight or low dexterity. I decided to take inspiration from existing products and think of fictional abilities that my product could have.

Prototyping

My redesign aimed to create a more accessible powder blush that combines the brush and the rouge into one object. I focused on catering to the needs of someone who may have poor hand-eye coordination, weaker grip or shaky hands, a disability that affects an arm or poor eyesight.

I wanted to make the redesigned object cute and aesthetically appealing, with rose or flower imagery inspired by the original Milani Rose Powder Blush, since that was a large part of the reason why the object was so meaningful and appealing not only to me, but to many others like me who may have purchased the blush for its visual design.

Version #1

I created storyboards to start visualising the setting in which my product would be used. This helped me start making some initial sketches and ideas for what the prototype should look like. I also used TinkerCAD to 3D model the brush, using my sketches as a guide.

The features of this initial prototype were:

  • Combined brush and powder tube: Reduces hand movements between a blush compact and the face
  • Flat edge: Helps users have a better grip on the object
  • Transparent casing: Affords a visual feedback by showing the blush inside
  • Openable back: Can be used to refill the blush inside
  • Rose-shaped button: To dispense the blush powder easily
Version #2

After a round of critique from my peers and getting some more inspiration from Professor Amgalan, I began exploring the fictional aspect of this Fictional Object. If I could bring this product to life, what features would it have to help support those users who couldn't see as well, or those who had difficulty holding traditional round compacts?

Final Object

Some additional features that the final prototype had were:

  • Braille signifier: Raised braille signifier for a blind user that says "BLUSH"
  • Cooling powder: The blush powder itself would have a cooling effect on the skin; the more powder that a user applied, the cooler the skin would feel, letting the user know how much powder had been applied and where it had been applied
  • Openable brush top: Scope for creating refills that can be inserted by opening the brush, placing it over a refill stick that slides in, turning the brush around and then peeling off the cover of the refill stick before closing the cap. The cap also closes with a click (auditory feedback mechanism).
  • Sieve mesh: The mesh under the brush head makes sure that the powder doesn’t fall out all at once
Beauty website mockup with images of the blush brush prototype and a girl using the brush

I also designed some mock graphics to place the object within context and showcase what it would look like if it was a real beauty product available for sale.

Reflection

After presenting my object to the class I received a lot of valuable feedback. While I am happy with the process of making my prototypes, and I believe the current design is a strong base, I can definitely see the future scope of the project. I think iterating on the physical and digital prototypes (especially the 3D model I made on TinkerCAD) helped me develop a thorough understanding of object-creation and combining fictional features into realistic objects.

I was also able to present this project at the annual Northeastern SCOUT Design Conference (2023) - Interventions: Ignite.

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